Middle
Full time
Negotiable
Remote
Green Panda Games is a vibrant and fast-growing mobile gaming start-up, part of the Ubisoft group. We are a leading mobile game publisher with dozens of million users on iOS and Android playing our games each month, in more than 150 countries!
We primarily create and publish idle games, but also games from diverse categories, ranging from casual (card game, puzzle) to hyper-casual (arcade, sport). We are looking to further grow our creation and publishing businesses at a rapid pace.
We are comprised of young, motivated and passionate individuals in high-performing teams, who share the aim to become the best mobile gaming publisher in the industry. We need your help to achieve this!
What are you working on?
- Genres: Casual
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
Design flexible economy systems and features;
Plan and follow the game balancing mechanics;
Collaborate with cross-functional teams to integrate your designs;
Balance and adapt your work based on technical and production constraints, play test results, and comments from cross-functional teams.
Write and maintain design documentation that will serve as a reference to guide interdependent teams.
Understand and follow the KPI’s to be optimised for each game and construct the balancing accordingly;
Follow and analyse multiple A/B tests to make data driven decisions;
What kind of professional are we looking for?
At least 2 years of experience as Economy Game Designer / Game Economist in F2P game development;
Excellent knowledge of mathematics, statistics, game theory;
In-depth knowledge of Excel + basic familiarity with game engines (Unity);
An understanding of player motivation & mobile game monetization;
Critical thinking, curiosity, attention to detail, resourcefulness, and plenty of flexibility;
Excellent problem-solving, organizational, communication skills;
English level from Upper-Intermediate and higer.